You will definitely experience True Hell (Permanent Death, Weapon/Armor breaks easily, High level resistance for Monsters/Demons, More Mobs of enemies, Cannot Leave dungeon when you enter secret passage, cannot leave/teleport when engaging an Enemy etc). I only recommend doing Easy-Normal-Hard then mix some difficulty modifiers (more mob enemies). Only "bad" thing about this game is how freaking hard it is. You can place it alongside all of the mod files in one place and run the exe The Hell 2. You just need the "DIABDAT" file which can be found in your GOG copy or online. Also has an Active Discord where you could report bugs, suggestions/feedbacks etc. You can also be a patreon member to test latest updates first before anyone else. There is Multiplayer (But need their own special VPN program).Ĭonstant updates. New gameplay mechanics like Perks/Synergies (Adds passive abilities that adds on top of builds), Improve NPC placements (Wirt is no longer in the outskirts of the town, he's literally right next to Oden), Instant sprint during town and dungeons (when no enemies in battle) etc, new music (Ex: Added Dungeon Keeper OST which fits the atmosphere), New Ice Age filter map (Makes the whole area in Snow which is awesome!).Ĭan be played fully Offline and in singleplayer. Western ones like Savage, Berserker, Gladiator etc). Widescreen support, Custom spell keymaps, Unlock FPS (up to 1000!), Restore cut content from Diablo Hellfire (including voice dialogues that were left in the vanilla files), 6 classes to play, and 29 subclasses (Japanese ones like Shugoki, Kensei, Shinobi. It's definitely the best mod to be playing D1. I finished Diablo The Hell 2 (Mod) with Kensei class a few weeks ago and currently doing a new run with Archer (Scout).
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The game just does not reward the strengths that the USN BBs have. High tier USN BBs are fast but since high tier BBs can shoot almost all the way across the map anyway the speed doesn't help that much. High tier USN BBs have good AA but CVs are not that big a deal anymore and most high tier BBs have decent AA now so that is a somewhat inconsequential strength. This is my understanding of the situation. If my english isnt good, my apologize but isnt my native language. Wargaming need to work in US BBs, because as i see North carolina is like 40% better than iowa and montana.(better armor, improved damage, dispertion, etc etc etc) but GBK againts montana, just allow the GBK to broadside shoot u, and u will see how is "NEMO"(yeah the clown fish). shooting em' on the broadside, even if u know how to citadel, it has a really high chance(rng) to avoid that without any single issue. FDG and GBK both ships has a really good armor. the AP sucks and HE is the only weap that montana can use. a good one.Īnd Montana which was a papership same as FDG and GBK is still worse than both ships. because the history tells me another thing. and im wondering, does the IOWA was a really bad BBs?. but ofc if ur playing on an iowa ur just dead, because u eat every hit as citadel(it doesnt matter if ur angle is 30-40°frontside). ofc cruiser wont make any hard damage on both ships if they're using AP, but with HE is like the rest(nothing to cry about XDD).īut in real fight, if u have any other BBs idk(ijn or deustch), showing u the broadside with a little angle and u set up ur turrets to the cit angle of their ship, u wont do any crap(specially with FDG, GBK, Izumo and yamato). and its almost the same with the montana. it doesnt matter if they shoot u to ur front or rear(aint wanna talk about the broadside which is a joke(cit magnet)). With the iowa its like a "Real BB"(its real) but made of crystal. but compared with the IX & X tier IJN and German BBs both are crap. I dont know if u guys have already noticed that both ships are just. |
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